Concord ‘Freegunner Adventures’

PASSION Games produced a series of animated shorts, Concord: Freegunner Adventures, for PlayStation. Directed by Jon Saunders, the films formed part of the launch campaign for the game.

On this production I served as the main prop and envrionment modeller. I modelled many bespoke assets designed in house at Passion as well as reworking many client weapons to fit the more simple anime style of the films. I modelled five environments for two of the films working closely with the art director to achieve the level of detail required. All asset designs done by Samuel Klughertz.

Prop Modelling

Environment Modelling

Wireframes and References

Simplified Client Assets to Match New Style

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